The Witcher Was Written to Teach Children the Dangers of Leftist Moral Relativism

What those who favor the enlightenment understand and leftists who have not done the reading do not – Virtually every leftist intellectual – Lenin – Stalin – Hegel – Marx – Gramsci – Lippmann – Cloward & Piven – Alinski – say in their books and writings that truth and morality are relative and that anything that supports socialism/communism at that moment is what is “true and moral.”

They literally call it “moral relativism.”

The strategy of overwhelming/jamming up/sabotaging the system and then blaming freedom for it is advocated by Cloward & Piven and Saul Alinski directly. Cloward & Piven were close to the Clintons and Alinski was a college mentor of both Hillary and Obama.

Most leftists/liberals/progressives have never read anything from the list of names I mentioned above. They lap up the propaganda and are so proud of themselves for being “informed.”

The Witcher, made famous in books/Video Game/TV/Films – was written the way it was by Andrej Sapkowski to teach Polish children the dangers of “moral relativism.”

Geralt: The Evil that witchers fight stems from chaos, from actions aimed at disturbing order. For where Evil spreads, Order cannot be established. Instead of the light of wisdom, the glimmer of hope and the glow of warmth, darkness ensues. And in darkness you find nothing but blood, fangs and claws… like in the outskirts.

Zoltan: Nicely put, but as young Cerro said to King Vridank on their first date: “Does it have any practical uses?”

Geralt: The right of witchers to live and function in this world has fallen out of balance, because the struggle between Good and Evil now plays out on a different battlefield with different rules. Evil has ceased being chaotic. No longer a blind, elemental power, Evil follows rules according to the rights it’s been granted. It functions in line with treaties…

Zoltan: That’s progress. With more of us living longer, we can slaughter one another in the thousands.

Zoltan: Progress is like a herd of pigs. The herd brings many benefits, but no one should wonder at the all the sh*t.

Geralt: Sh*t or no sh*t, witchers exist to slay monsters. How can I when the real monsters hide behind ideals, faith or the law…?

Zoltan: The biggest Evil is moral relativity, which kills more than the Catriona plague and dragons combined.

Zoltan: Witchers will always be needed, no matter where that pig herd leads us.

Geralt: Thanks, Zoltan.

Zoltan: Let me tell you something, Witcher. Once we lead a group of women and children through a war-torn land. They slowed us down. We had to feed them, protect them, and we had to hide in the woods to pee instead of pissing by the road. In short, they were a burden, and ungrateful at that. Know why we helped them?

Zoltan: It was the right thing to do.

Geralt: I understand. Thanks.

In The Witcher III there are three main endings, two happy and one tragic. It is not up to the player to chose the outcome in a momentary consideration. What affects that outcome are a long series of moral agency choices that occur long before the climax of the story. The end is a direct reflection of you and your displays of character.

Evil, much like a politician trying to fool you with two false choices, is not an exercise in binary thinking. This is why evil changes the definitions of words, plays with the language, moves the goal post and blurs distinctions – all of which are the tools of moral relativism. 

Geralt of Rivia – Evil is evil. Lesser, greater, middling – it makes no difference. The degree is arbitrary. The definitions blurred. If I am to chose between one evil and another, I’d rather not choose at all. 

Geralt on letting revenge consume you:

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